BSc (Hons) Digital Media Development

Facts

SINGLE HONOURS

UCAS code: GW42

Typical offer: 260-300 points

International Baccalaureate: 25 points

Degree duration: 3 years full-time; 6 years part-time Part-time

If English is not your first language: Year 1/Level 4: IELTS 6.0 (including 6.0 in writing) Year 3/Level 6: IELTS 6.5 (including 6.5 in writing).

Selection process: Suitable applicants are required to attend interview

Course Enquiries and Applications

Telephone: +44 (0) 1962 827234
Email: course.enquiries@winchester.ac.uk

University of Winchester students studying Bachelor Honours degrees are pre-approved to start a Masters degree at Winchester. To be eligible students must apply by the end of March in their final year and meet the entry requirements of their chosen Masters degree.

Content

Students become proficient with existing techniques and ideas and are encouraged to challenge and question them. From the outset of the programme, students develop an online portfolio that allows them to demonstrate their ideas and the application of technology as a means to chart their progress through their studies. Students

In Year 1 share a common programme of study with BA Digital Media Design. This is a parallel programme that focuses more on the initiation of design ideas and the creative design process. The core theme of Year 1 is based around the design and production of websites, apps, games and the principles of interactivity. Students explore the imperatives of the design process and develop their proficiency with the enabling technologies used to bring ideas to production. In Year 2, students develop practice in one of the following areas: web and interactive media production, animation and game production and production solutions for portable media.

Although there are many crossover points, this focus allows students to explore the particular production technologies associated with a more defined area of practice. Students in Year 3 refine their core interests within their specialist area by developing tailor-made projects. There is also the opportunity to study business practice within the creative digital media industry.

Modules


Year 1

  • Creative Practice 1 and 2
  • Technology 1 and 2
  • Processes 1 and 2
  • Critical Skills 1 and 2



Year 2

  • Specialisation 1 and 2
  • Processes 3
  • Enterprise Studies 1
  • Critical Development 1 and 2


Year 3
  • Negotiated Task 1
  • Negotiated Task 2
  • Enterprise Studies 2
  • Critical Voice

Learning & Teaching

The University aims to develop students as ';confident learners'; by enabling them to acquire the skills to excel in their studies here and be transferable to further studies or the employment market. Staff and students form a community of learners who, together and independently, seek to generate and exchange knowledge. Over the duration of the course, students develop independent and critical learning, building confidence and expertise progressively through independent and collaborative research, problem solving and analysis with the support of staff. Students take responsibility for their own learning and are encouraged to make use of the wide range of learning resources available.

In addition to the formally scheduled contact time (i.e. lectures, seminars, etc), students are encouraged to access academic support from staff within the course team, personal tutors and the wide range of services available to students within the University.

Key features of the student experience are:

  • Opportunities to learn industry software, to gain certification from the major software companies such as Adobe, Apple and Autodesk.
  • They will also plan and exhibit their work in their own degree show and conference TransMedia to invited companies and have their own portfolio website.
  • Students will be expected to attend digital media conferences / expo';s such as Apps World, Eurogamer and Streaming Media to gain knowledge and experience of future technology and make important industry connections.

Careers

Graduates work within digital media production teams in industries such as internet publishing, game development, animation and some aspects of advertising, broadcast media and post-production effects. Students may start their own firm as a creative technologist or entrepreneur. The programme also provides a firm grounding for postgraduate study or further training. Digital Media Development

For more information about graduate employment visit From Freshers to Future - what will yours be?

For more information about graduate employment for the School of Media and Film department

At the University of Winchester, we are committed to ensuring all our students gain employability skills to enable you to enter graduate level jobs and pursue the profession of your choice, for more information please read the Employability Statement.